
I'm still working on building this website, but here is a link to Desolation Place, for which I developed art assets for and I will post a link to Darwin, a game I developed on the Godot Engine, when it becomes open source.
Here is a link to Cadeuceus where I developed the XP System, collaborated on the Player Death System, and assisted with VFX.
Here is a link to Bloom: Roots of Renewal for which I was co-Art Department Lead, managing the creation, implementation, and style of art assets.
Here is a link to Project Light where I was Art Department Lead, making tasks for a new prototype project.